People and Computers IX: Proceedings of HCI '94, Glasgow, August 1994Gilbert Cockton, Stephen W. Draper, George R. S. Weir Cambridge University Press, 1994 - 428 páginas Human Computer Interaction (HCI) is concerned with every aspect of the relationship between computers and people (individuals, groups and society). The annual meeting of the British Computer Society's HCI group is recognised as one of the main venues for discussing recent trends and issues. This volume contains refereed papers and reports from the 1994 meeting. A broad range of HCI related topics are covered, including interactive systems development, user interface design, user modelling, tools, hypertext and CSCW. Both research and commercial perspectives are considered, making the book essential for all researchers, designers and manufacturers who need to keep abreast of developments in HCI. |
Contenido
The Future of Graphic User Interfaces Personal Role Managers | 3 |
Beyond the Workstation Mediaspaces and Augmented Reality | 9 |
Methodology of Interactive Systems Development | 19 |
Transferring HCI Modelling and Design Techniques to Practitioners A Framework and Empirical Work | 21 |
The Use of Visual Indexing as an Interview Support Technique | 37 |
A Domain Analysis of Air Traffic Management Work can be Used to Rationalise Interface Design Issues | 53 |
Manuals as Structured Programs | 67 |
Improving Education through ComputerBased Alternative Assessment Methods | 81 |
Modelling Humans Computers and their Interaction | 247 |
MultiPerspective Modelling of Interface Design Issues Undo in a Collaborative Editor | 249 |
Qualitative Models of User Interfaces | 261 |
Modelling Interaction using Template Abstractions | 273 |
The Formal Analysis of HumanComputer Interaction During Accident Investigations | 285 |
Notations and Tools for Design | 299 |
XUAN Enhancing UAN to Capture Temporal Relationships among Actions | 301 |
Structured Notations to Support Human Factors Specification of Interactive Systems | 313 |
Visual Programming in a Visual Domain A Case Study of Cognitive Dimensions | 91 |
Evaluating Evaluation Methods | 109 |
Styles Metaphors Modalities and Agents | 123 |
A Comparison of Placement Strategies for Effective Visual Design | 125 |
Evaluation of Alternative Operations for Browsing Hypertext | 145 |
On the Problem of Selecting Interaction Objects | 163 |
Minimising Conceptual Baggage Making Choices about Metaphor | 179 |
Keeping an Eye on your Interface The Potential for EyeBased Control of Graphical User Interfaces GUIs | 195 |
A Linguistic Approach to Sign Language Synthesis | 211 |
Generalisation and the Adaptive Interface | 223 |
AgentBased Interaction | 239 |
Discount Dialogue Modelling with Action Simulator | 327 |
Executable Task Analysis Integration Issues | 339 |
Beyond Data Models for Automated User Interface Generation | 353 |
ComputerSupported Cooperative Work | 367 |
Designing a User Interface for Folding Editors to Support Collaborative Work | 369 |
Collaborative Use of XWindows Applications in Observational Astronomy | 383 |
Que Sera Sera The Problem of the Future Perfect in Open and Cooperative Systems | 397 |
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abstract ACM Press actionpoints actions agent analysis application approach assessment attributes Augmented Reality behaviour button cognitive walkthrough collaborative command communication Computing Systems constraints context cursor data model defined described dialogue model display template document domain model editing EMail environment example experience eyetracker Factors in Computing feedback Figure flowgraph fold folding editor formal framework functionality generalisation goal graphical Graphical User Interfaces gulf heuristic evaluation Human Factors Human-Computer Interaction hypertext icon identified implementation input interaction objects interface design issues language layout macro manual Mecano mediaspace metaphor methods mouse notation operations paper performance placement presentation problems Proceedings prototype represent representation requirements screen selection rules sequence shared software engineering spatial frame specification strategy structure synchronisation task analysis task model techniques temporal Undo UNIX usability user interface user's vehicle visual window WYSIWIS